1
Loading...

Wait, Who Was Supposed to Die? The Neil Druckmann Interview (Last of Us Part II)

Vote
137 137 views
1y Jun 22, 2020
G

In a rare interview, Naughty Dog director of Sony PlayStation 4 sales juggernaut "The Last of Us Part II", Neil Druckmann, sat down with narrative lead Halley Gross and IndieWire to dive deep into some of the game's narrative choices.

But when even such a carefully controlled message winds up muddled, you know there's a whole lot more to talk about.

Let's dive in.

Beware, here there be SPOILERS in timestamp.


Discussed in this Video

"It CAN Be for Nothing - The Last of Us Part II (Hoeg Law Postmortem)"
YouTube Video - June 21, 2020 - Hoeg Law
https://youtu.be/T6kT23VhJLQ

"Neil Druckmann and Halley Gross Open Up About the Biggest Twists of ‘The Last of Us Part II’"
IndieWire - June 22, 2020 - David Ehrlich
https://www.indiewire.com/2020/06/the-last-of-us-part-ii-interview-neil-druckmann-halley-gross-spoilers-1234568597/

"Blow to 10,000-hour rule as study finds practice doesn't always make perfect"
The Guardian - August 21, 2019 - Ian Sample
https://www.theguardian.com/science/2019/aug/21/practice-does-not-always-make-perfect-violinists-10000-hour-rule

SPOILER ALERT
00:00


Blog: hoeglaw.wordpress.com

PODCAST VERSIONS ALSO AVAILABLE

Table of Contents

Timecode Title
00:00 Introduction
02:13 IndieWire's Opening Statements
13:43 A Game of Two Halves
19:54 Player/Character Disconnects
23:54 Talking about TLOU1
25:50 The Trouble with Flashbacks
33:43 What Does the Ending Mean?
37:04 Druckmann Avoids the Question
42:21 Why Did Ellie Go Back?
48:53 A Game In Permanent Flux (Who Was Supposed to Die?)
52:15 Goodness in Her?
53:58 Conclusion

About Hoeg Law

The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.


0 Comments

Markdown is supported.