Google took a major step towards becoming a player in the video game industry today, with the announcement of a new streaming games-on-demand service it is calling Stadia.
Is Stadia truly the future of video gaming as Google claims?
What can we expect out of the Stadia business model and why wasn't it shown?
Are gamers ready to give up even the illusion of ownership of their games for what Stadia has to offer? Or did Microsoft and Xbox One thoroughly salt that earth in their initial roll out?
How is Google using Stadia to fight against other tech titans like Apple and Amazon?
And what kind of appetite does Google truly have to stay in the market...if adoption of Stadia isn't nearly as quick as they expect?
#Google #Stadia #VirtualLegality
Discussed in this episode:
"Stadia, a New Gaming Platform"
"Google’s Stadia game-streaming platform kills downloads and lets you play anywhere"
TechCrunch, March 19, 2019
PODCAST VERSIONS AVAILABLE AT
Google Play Music:
"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).
Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them.
DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL.
Any and all feedback is appreciated. Let us know what you think!
Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/
On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers)
Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.