Jonathan Blow, creator of independent game hits Braid and The Witness, had a lot to say at the Casual Connect conference about independent game development, primarily it's failures.
But is independent game development truly "stagnant"?
What positive direction can we take from Mr. Blow's comments?
How do creativity, business, and the market combine to both help and hinder new and innovative ideas?
And why is it important to focus on the kernels of truth from Mr. Blow (and others) when the main premise is so obviously...debatable?
Can I get a Witness? It's time for Virtual Legality.
#Blow #IndieGames #VirtualLegality
Discussed in this episode:
"Casual Connect: Indie development is 'stagnant' says Braid creator, Jonathan Blow"
GameDailyBiz - May 30, 2019 - Dan Whitehead
PODCAST VERSIONS AVAILABLE AT
Google Play Music:
"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).
Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them.
DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL.
Any and all feedback is appreciated. Let us know what you think!
Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/
On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers)
Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.