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Society & Culture
Virtual Legality Episode 122

Why Google’s Latest Stadia Gaming Pitch Seems So Precarious

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1y Oct 25, 2019
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With the "early access" period for Google's Stadia gaming project just a few weeks away (November 19), why is some of Google's messaging not landing as they may have hoped?

What is the current state of Google's internal game development?

What does head of "Stadia Games & Entertainment" Jade Raymond have to say about it?

How does Google's messaging mirror failed initiatives of the (not too distant) past?

And why does Google's history of technological experimentation make Stadia a difficult bet for the average consumer?

We swear that every day won't be a cloudy day...in Virtual Legality.

#Google #Stadia #Cloud


Discussed in this episode:

Stadia Product Website
https://store.google.com/product/stadia

"Okay, so #Stadia’s messaging was muddled enough..."
Tweet - June 6, 2019 - @HoegLaw
https://twitter.com/HoegLaw/status/1136761882705047553

"Google is making a 'spectrum of bets' on Stadia content"
GameIndustry.biz - October 24, 2019 - Brendan Sinclair
https://www.gamesindustry.biz/articles/2019-10-24-google-is-making-a-spectrum-of-bets-on-stadia-content

"How the Xbox One draws more processing power from cloud computing"
Ars Technica - May 23, 2013 - Kyle Orland
https://arstechnica.com/gaming/2013/05/how-the-xbox-one-draws-more-processing-power-from-cloud-computing/#

"The big interview: Phil Harrison on Xbox One, Kinect, indie games and red rings"
Eurogamer - May 22, 2013 - Tom Bramwell
https://www.eurogamer.net/articles/2013-05-21-phil-harrison-on-xbox-one-kinect-indie-games-and-red-rings

"Head of Google Stadia Discusses the Reality of its Dream"
Variety - 2019 - Brian Crecente
https://variety.com/2019/gaming/features/google-stadia-phil-harrison-interview-1203174090/

"The latest Google shutdowns: Daydream VR, Google Clips"
Ars Technica - October 17, 2019 - Ron Amadeo
https://arstechnica.com/gadgets/2019/10/google-kills-daydream-vr-headset-google-clips-camera/

The Google Graveyard
https://killedbygoogle.com/


PODCAST VERSIONS AVAILABLE AT

Spotify:
(https://open.spotify.com/show/3qsDhQ7h6BR2wLyNQYDWB4)

iTunes:
(https://itunes.apple.com/us/podcast/virtual-legality/id1448785539?mt=2)

SoundCloud:
(https://soundcloud.com/user-510342404)

Google Play Music:
(https://play.google.com/music/listen#/ps/In3d7qersx72lvzehxo7gu6cd5u)


"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).

Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them.

DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL.

Any and all feedback is appreciated. Let us know what you think!


Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/

On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers)
(https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3j)

About Hoeg Law

The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.


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