Sony continues to make waves by purchasing companies, but what can we take from the nature of the companies Sony has elected to purchase? Are the differences in philosophy between PlayStation and Xbox beginning to manifest in the acquisition market?
And if technical quality really is at the heart of the Sony approach, why might it's pricing mechanisms (for things like the recently announced Ghost of Tsushima Director's Cut) rub some folks the wrong way?
Looking forward to the Director's Cut of Returnal 2 being remade by Bluepoint and ported to PC by NIxxes before being sold for $100...in Virtual Legality.
#Sony #Nixxes #GhostOfTsushima
Discussed in this episode:
"NIXXES JOINS PLAYSTATION STUDIOS"
Press Release - July 1, 2021
"Episode 500! Sony Buys Housemarque (and many, many thanks are given) (VL500)"
YouTube Video - June 29, 2021 - Hoeg Law
"Why PlayStation bought Returnal developer Housemarque: the inside story"
British GQ - June 29, 2021
"..so apparently PlayStation Japan uploaded the wrong image..."
Tweet - June 29, 2021 - Nibel
"Ghost of Tsushima Director’s Cut arrives on PS5 and PS4 consoles on August 20"
PlayStation Blog - July 1, 2021
"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).
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