With fewer and fewer companies making bigger and bigger games, and with many of those same companies laying off hundreds or simply folding up, it's clear that it's more than business as usual for the video game industry in 2019.
What does veteran game developer Amy Hennig (Crystal Dynamics, Naughty Dog, Visceral), think is going on...and can it be fixed?
What can the video game industry learn from their colleagues in movies and television?
And how can specialization of labor be the answer to the industry's problems (while also being their cause)?
#Hennig #Outsourcing #VirtualLegality
Discussed in this episode:
"Hennig: "Things are clearly not working the way they used to""
GameIndustryBiz, March 7, 2019
"The Universe has been Outsourced"
The Outline, February 6, 2018
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"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).
Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them.
DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL.
Any and all feedback is appreciated. Let us know what you think!
Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/
On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers)
Biweekly on "Inside the Huddle with Michael Spath" on WTKA 1050
The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.