Fusion 360 for 3D Printing LESSON 6: Understanding and Using Constraints in 2D SketchesVote
Guys I will be teaching how to use Engineering Calipers, and they will be an important part of most future lessons. You can get the calipers I am using at the following link:
You guys can help me out over at Patreon, and that will help me keep my gear updated, and help me keep this quality content coming:
In this class we will be using the Creality Ender 3 V2 Printer. Your life and my life will be easier if we are working on the same hardware. You can pick up your printer on amazon at the following link: [affiliate link]
You will also want to stock up on some filament for your printer. I like the eSun PLA. Here is a link to what I am using:
The link shows you can get different colors. I like the orange.
In this lesson we will teach the fundamentals and foundations of 2D sketching in Fusion 360. The battle of Fusion 360 is won or lost at the 2D sketch level. Success at sketching in Fusion 360 hangs on being able to understand Constraints. Constraints can be your worst enemy or your best friend. By understanding what they do, and how to think about them, will allow you to master 2D sketching, and hence master 3D design.
[Disclosure of Material Connection: I am a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com. This means if you visit the link and purchase the item, I will receive an affiliate commission.]
About Paul McWhorter
I am Paul McWhorter from toptechboy.com and I will be putting together a series of tutorials on use of the Arduino microcontroller.