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Society & Culture
Virtual Legality Episode 77

FIFA Furor! Why the UK may have just stopped Loot Box Bans

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2y Jul 23, 2019
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The UK Gambling Commission has now formally stated whether it believes the UK's laws give it the authority to regulate loot boxes and other monetization strategies (such as the fantastically popular FIFA Ultimate Team).

What did the UK Gambling Commission decide?

How did the text of the the 2005 Gambling Act help lead the Commission to its decision, and how might the law be interpreted otherwise for those inclined to do so?

What does this mean for the FTC, Senator Hawley's proposed loot box bill, and the United States response to loot boxes in general?

And how has Valve, through it's failure to supervise the grey markets related to Counterstrike, helped to foment the legislative angst we are seeing now?

Don't worry, we primarily do gaming, not gaming...in Virtual Legality.

#FIFA #LootBoxes #VirtualLegality


Discussed in this episode:

"Fifa packs and loot boxes 'not gambling' in UK"
BBC News - July 22, 2019 - Zoe Kleinman
(https://www.bbc.com/news/technology-49074003)

"Gambling software"
UK Gambling Act 2005, Section 41
(http://www.legislation.gov.uk/ukpga/2005/19/section/41)

"Gambling"
UK Gambling Act 2005, Section 3
(http://www.legislation.gov.uk/ukpga/2005/19/section/3)

"Gaming & game of chance"
UK Gambling Act 2005, Section 6
(http://www.legislation.gov.uk/ukpga/2005/19/section/6)

"Betting: general"
UK Gambling Act 2005, Section 9
(http://www.legislation.gov.uk/ukpga/2005/19/section/9)

"Betting: prize competitions"
UK Gambling Act 2005, Section 11
(http://www.legislation.gov.uk/ukpga/2005/19/section/11)

"Lottery"
UK Gambling Act 2005, Section 14
(http://www.legislation.gov.uk/ukpga/2005/19/section/14)

"ELECTRONIC ARTS USER AGREEMENT"
Updated July 18, 2019
(https://tos.ea.com/legalapp/WEBTERMS/US/en/PC/)

"Valve ordered to tackle 'skin betting'"
BBC News - October 6, 2016
(https://www.bbc.com/news/technology-37573818)


PODCAST VERSIONS AVAILABLE AT

Spotify: (https://open.spotify.com/show/3qsDhQ7h6BR2wLyNQYDWB4)

iTunes:
(https://itunes.apple.com/us/podcast/virtual-legality/id1448785539?mt=2)

SoundCloud:
(https://soundcloud.com/user-510342404)

Google Play Music:
(https://play.google.com/music/listen#/ps/In3d7qersx72lvzehxo7gu6cd5u)


"Virtual Legality" is a continuing series discussing the law, video games, software, and everything digital, hosted by Richard Hoeg, of the Hoeg Law Business Law Firm (Hoeg Law).

Rick has practiced for more than a decade at some of the country's largest law firms, representing IT, software, video game, and other technology companies, as well as the individuals and institutions which fund them.

DISCUSSION IS PROVIDED FOR INFORMATIONAL PURPOSES ONLY AND IS NOT TO BE CONSTRUED AS LEGAL ADVICE. INDIVIDUALS INTERESTED IN THE LEGAL TOPICS DISCUSSED IN THIS VIDEO SHOULD CONSULT WITH THEIR OWN COUNSEL.

Any and all feedback is appreciated. Let us know what you think!


Blog, "Rules of the Game", at https://hoeglaw.wordpress.com/

On "Help Us Out Hoeg!" a regular segment on the Easy Allies Podcast (formerly GameTrailers)

(https://www.youtube.com/channel/UCZrxXp1reP8E353rZsB3jaA)

About Hoeg Law

The Hoeg Law Firm is a business law firm with big law experience and a small firm approach focusing on start-ups, technology, financing, and everything else a business might need.


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